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Overview

  • 0 references
  • Fluent in English
  • 47, Male
  • Member since 2011
  • I am CEO of http://akrinteractive.com/, I do a lot of yog...
  • I wen't to mime school.
  • From Mostly in the Twin Cities in Minnesota.
  • Profile 45% complete

About Me

CURRENT MISSION

To help make the world a better place, raise conciousness, and run an amazing web development company.

ABOUT ME

SUMMARY
Past: Carlos Abler is a strategist/producer/experience-designer, with a 25+ year track record creating mixed media presentations, in a wide variety of disciplines, for a diverse range of clients and purposes. Formats include, public speaking, radio, television, multimedia theater spectacles, and the Internet. Purposes include marketing, entertainment, education, forensic information design, high culture and civil society initiatives.

Recent/Present: Carlos has been working in the field of web-development since 1999, in a consultation and production capacity primarily in the field of web development, for a wide variety of clients. Recent specialization includes web/business strategy, audience analysis, communication strategy, information design, content development, and cultural and civil society initiatives. For the latter, Carlos' efforts have achieved international recognition. In 2005 a project for the Smithsonian Institution won a Webby in the category of Cultural Institutions, and an award for best digital creation in the category of E-culture from the World Summit on the Information Society, a UN Information and Communication Technologies NGO. Carlos is currently CEO of AKR interactive, as full services web development and multimedia company.

Future: Carlos endeavors to work with highly talented teams who are able to bring a visionary level of creativity to whatever types of information, communication or entertainment projects are on the table. While working independently is very rewarding and offers much by way of control, Carlos' theater background inclines him to long for the ensemble, for the dream team of creatives who work passionately to achieve the best for the their projects and for all involved. His dream ambitions include large scale media production, whether physical installation, broadcast, print, web-based, cinematic, or a combination thereof. His heart is most tied into education and the human capacity building application of information and communication technologies.

SKILL-SETS/EXPERIENCE TYPES
Web-media Related
• Business/audience analysis
• Client relations
• Client Presentations
• Research
• Content development
• Rapid Prototyping
• Project Mapping
• Communication Strategy
• Information Design
• Experience Design
• Information Architecture
• Navigation Design
• Project Director
• Industry-related Public Speaking
• Design
• Animation
• Sound Editing
• Video Editing
• Photography Non-web/Physical-world Media Production
• Multimedia stage productions
• Multimedia installations
• Direction
• Dramaturgy/Research
• Workshops for Production
• Workshops for Training
• Lectures
• Production Design
• Sound Design
• Puppetry
• Masking
• Physical Theater
• Dance
• (See Performance Bio attached below)

FEATURED PROJECTS
 Project: Project Engagement
Client: Jewish Historical Society of the Upper Midwest
Time: 2005 to present
Project Description: Carlos was contracted to develop a series of web and web service applications for the management of JHSUM's archives and meta data implementing EAD meta data standards. This includes an elaborate suite of public facing interfaces that allow multiple ways for the general public to contribute archive-enriching content and to allow them to create with existing digitized archival content. This includes such features as personally configurable multi media documentaries which can be instantiated geographically, via time lines, journal format, or in a 'stand-alone version'. These technologies will interface with a variety of educational curriculum and are generally purposed to engage the Jewish community in the preservation and furtherance of the story of the Upper Midwestern Jewish experience.
Responsibilities: System architecture. Project mapping. Audience analysis. Presentations to board of directors. Project liaison to executive director of Anderson Libraries, U of M (co-originator of EAD meta data standard). Overseer of auxiliary technical consultants.

 Project: Lakota Winter Counts; An Online Exhibit (http://wintercounts.si.edu/)
Client: Smithsonian Institution/National Anthropological Archives
Time: 2004-2005
Project Description: The development of an online resource enabling people to explore a class of Native American artifacts called winter counts, which were mnemonic calendars which recorded Lakota tribal history in the form of pictographs inscribed on hides and other media. Other features include a multimedia documentary on the origins of the Lakota, a documentary on Lakota sociology, video interviews with six contemporary Lakota community leaders with dioramas of interviewee specific supplementary images and text, an audio glossary of project relevant Lakota terminology, an informational section of the nature of winter counts in the context of Lakota life ways.
Responsibilities: Co-producer, project management, historical research, copy writing, video and audio editing, Native liaison, client management, animation, production work.
Awards: A Webby Award for the category of Cultural Institutions. Also, this project went on to represent the United States for Best digital creation int the category of E-Culture, and then went on to win international competition at the World Summit on the Information Society, a UN Telecommunications NGO.

 Project: Jamestown Virginia http://jamestown.invioni.com/real_index.html
Client: History Channel
Time: 2006-2007
Responsibilities: Information and experience design, research/content development, copy writing, expert-interviewee allocation, wrote and conducted interviews, video editing, storyboard development.

 Project: Minnesotans Military Appreciation Fund (http://thankmntroops.org)
Client: Gene Sit/MMAF
Time: 2005-06
Description: To develop an online resource to support MMAF's activities in providing Minnesotans with an opportunity to contribute fund benefiting recently returned MN veterans and their families, and to send online letters of support and appreciation for troops currently deployed. The interface has video interviews with local luminaries such as Walter Mondale, Arne Carlson, Former Chairman Joint Chiefs of staff General John Vessey (Retired). Also includes interviews with veterans dealing with issues of PTSD, injury, financial hardship and social estrangement. MMAF has acquired over 5.5 million dollars to 3,148 veterans and 26 families.
Responsibilities: Producer, information design, etc.

PERFORMANCE BIOGRAPHY
Carlos Abler is a cross-disciplinary physical theater artist, scholar and multi-media designer. Carlos has executed professional work in the capacity of puppeteer, masker, dancer/physical-theater artist, poetesist, set designer, sound designer, movement trainer, burlesque director and dramaturge.

While his performance training has primarily focused on Hijikata Butoh and Corporeal Mime techniques, he has benefited through a generous shoplifting from traditional and modern systems. A historian of culture, his technical repertoire has been fed by researching ethno-performance, the long-term fruits of which he intends to publish in the form of an encyclopedia some time before his death.

His long term goals are to produce large scale multi-media theater productions, to found The Institute for Endangered Performances and to restore to society artistic/cultural institutes and practices to their rightful position and status as principal means of personal and social reflection, vehicles of political, religious, educative and community manifestation. It is his view that arts and civilization are two words for an identical process.

PHYSICAL THEATER
Carlos’ physical training is diverse and synthetic. His fundamental aim is not the perfection or mastery of any single system or tradition of performance, but rather his approach is that of seeing these systems as a set of very serious questions that the individual puts to the body and the body answers.

In the 1980's, his performance careers began with the above-mentioned ‘Dreaming Crow Puppet and Mask Theater’. In the mid 1990’s he began an intensive exploration of performative techniques of as many traditions as he could find documentation for or living sources of. This led him into a highly eclectic process of experimentation that has only just begun. Reading about the Corporeal Mime system of Etienne Decroux led Carlos to one of Decroux’s former students, Kari Margolis, whose merging and evolution of performance principles was to become a profound source of learning for Carlos.

The other major source of physical learning has been that of Butoh, a technique of movement that was originated in Japan by Hijikata Tatsumi in the mid twentieth century. Hijikata’s technique emphasizes the energy qualities of movement rather than the form and achieves these qualities primarily through the use of sensory input and visualization with the aim of stimulating semi-involuntary responses from the nervous system, utilizing the same physical mechanisms of auto-hypnosis. The other primary current of Butoh stems from the great performer Kazuo Ohno. Carlos has studied with students of both of these great artists. Carlos’ research of Butoh has also relied on digital and textual sources and has taken him to San Francisco (2000) to study with Koichi and Hiroko Tamano, two of Hijikata’s former company members, and also Diego Pinon and Setsuko Yamada, both students of Ohno.

In 1999 Carlos also had the pleasure of collaborating with some of Columbia University (NY) students in the graduate program for theater directors that included pieces based on Strindberg’s ‘Miss Julie’ in Anne Bogart’s class, a scene from ‘Medea’ in Robert Woodruffe’s class and the role of Laureano in ‘Divinas Pallabras’ by Ramon Valle Inclan, produced as a thesis project by one of the students. The same year Carlos was commissioned by the German research institute Fraunhoffer IAO to dance as the centerpiece of an exhibit for Futurist housing techology at the Hanover Messe (Hanover, Germany), the world’s largest industrial trade fair. This began a practice of Dance installations that have been a steady outlet for Carlos ever since. Since 1999 Carlos has performed in over 70 commissioned dance installations, both solo and collaborative, at Galleries and Museums (MIA, The Walker, Science Museum of Minnesota, Bathhouse Gallery) private parties, restaurant openings, raves, benefits such as Bull Moose and Magic Eight Ball etc.

In the winter of 1999 Carlos began his first collaboration with Kristin Freya’s Vox Medusa Dance Company in their production of Cleopatra; Ambitious Child, a multimedia exploration of the great historical figure. In the intervening years, Carlos has performed in dozens of productions with Vox Medua, most notably Transcendance, in which he played a lead role as the first human soul prior to incarnation in a human form.

Carlos’ teaching experience includes the position of Director of Physicality for Theater in the Round’s production of Marat/Sade wherein he led over twenty actors through a series of workshops that used Butoh and mime techniques to aid the actors in constructing physical roles. Carlos has also taught courses in mask making and movement techniques to children in public schools, studio schools and privately. Carlos is now in the process of learning the great spectrum of skills necessary to produce his own large scale multi-media productions and institutions; he has been learning and practicing graphic design, sound design, internet development, marketing and management skills.

MASKING AND PUPPETRY
His performance career began in the Twin Cities in the mid 1980’s as masker and puppeteer with ‘Dreaming Crow Shamanic Puppet and Mask Theater’, a group that produced works founded on the interrelationship of ritual, performance, meditation, mythology and other such endangered human phenomena.

He was co-founder of ‘Maggotry Shadow Puppet Theater’ (1990-92) a group that used shadow puppetry as a means of presenting literature (Baudelaire), music (Billie Holiday, James Brown), humor and religious history (Punch and Judy where Punch dies and goes to the Egyptian afterworld). The themes were often dark, grotesque, erotic and funny.

In 1997 he was commissioned by CreArte, a local Latin American arts organization to construct a 14-foot skeleton puppet to be used in their Dia de los Muertos parade, in collaboration with Dhann Paulnau of Puppetry Arts Studio.

More recently in Carlos’ first collaboration with Vox Medusa Carlos performed a number of masked roles in Cleopatra: Ambitious Child, including three Egyptian gods, a slave and a transmutating entity passing through the interzone of the embodied and disembodied state.

Carlos continues to make masks and puppets and he teaches mask making and related movement techniques to anyone with an attention span. Carlos has been actively persuing the academic study of culture and history for 26 years. This research forms a great wellspring of creative material for his work in particular with the study of performance as it is practiced in other cultural settings. Carlos believes that the fact that we have a word for art is a sign of post-industrial cultural decay. Acts of creation that in other cultural milieus have constituted means of social binding, mediums of social and individual reflection, identity construction, healing, political discourse, religious observation, manifestation of the sacred, processes of initiation and celebration. Carlos believes that parallel occurrences in the post-industrial environment tend to be rare, fugitive, abstracted, overly controlled or totally revolutionary if they ever see the light of day at all.

Recent/Present: Carlos has been working in the field of web-development since 1999, in a consultation and production capacity primarily in the field of web development, for a wide variety of clients. Recent specialization includes web/business strategy, audience analysis, communication strategy, information design, content development, and cultural and civil society initiatives. For the latter, Carlos' efforts have achieved international recognition. In 2005 a project for the Smithsonian Institution won a Webby in the category of Cultural Institutions, and an award for best digital creation in the category of E-culture from the World Summit on the Information Society, a UN Information and Communication Technologies NGO. Carlos is currently CEO of AKR interactive, as full services web development and multimedia company.

Future: Carlos endeavors to work with highly talented teams who are able to bring a visionary level of creativity to whatever types of information, communication or entertainment projects are on the table. While working independently is very rewarding and offers much by way of control, Carlos' theater background inclines him to long for the ensemble, for the dream team of creatives who work passionately to achieve the best for the their projects and for all involved. His dream ambitions include large scale media production, whether physical installation, broadcast, print, web-based, cinematic, or a combination thereof. His heart is most tied into education and the human capacity building application of information and communication technologies.

Why I’m on Couchsurfing

HOW I PARTICIPATE IN COUCHSURFING

I am new to CS, but I love the idea or forming a network in this manner. As we travel, the disruption of habit leads us to open up our psychic antennae, making us more perceptive and open to the miraculous. If you are who should be on my couch, you know exactly what I mean.

COUCHSURFING EXPERIENCE

I hitchhiked across the country at age 16 to go to the North Carolina Rainbow Gathering and had some pretty mind blowing experiences in that context, also in travels to Mexico. Too tired to recount specifics at the moment.

Interests

  • arts
  • culture
  • writing
  • literature
  • theater
  • folklore
  • performing arts
  • architecture
  • design
  • graphic design
  • photography
  • documentaries
  • dancing
  • education
  • environment
  • running
  • meditation
  • partying
  • raves
  • reading
  • traveling
  • cars
  • magic
  • music
  • track and field
  • animation
  • business
  • communications
  • teaching
  • history
  • science
  • sociology

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